The First Berserker: Khazan - Uma visão geral
The First Berserker: Khazan - Uma visão geral
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Os intensos gráficos 3D pelo finesse cel shading por The First Berserker: Khazan dãeste vida ao mundo do Arad com uma vivacidade semelhante à de 1 anime.
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Este jogo reinventa elementos centrais do universo de Dungeon & Fighter usando uma Feitio ousada e texturas realistas de modo a produzir uma experiência visual envolvente.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Novo soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e 1 suco muito bom de modo a se repetir
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The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.
O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D de Khazan dãeste vida ao mundo de Arad usando o visual vibrante do filmes animados.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
It means that though bosses The First Berserker: Khazan unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Vejo isso Muito mais tais como uma decisão para facilitar o desenvolvimento, já qual executar um mapa completo da demasiado Muito mais produção, contudo junte isso ao fato por de que as armas são drops aleatórios por inimigos e o ímpeto de explorar diminui bastante, utilizando 1 Enorme impacto até mesmo na atmosfera global do game.